Class Blog 11.6.09

Based on a communications model that a group of us created, I give you my thoughts on Design and Function.

I’m warning you, this is serious!

DESIGN AND FUNCTION AS IMPORTANT MEANS OF IMPROVING INTERACTIVITY AND WHAT THIS MEANS FOR FEEDBACK AS A WHOLE:

 

Although fairly obvious, something cannot function if it is not designed properly.

Unfortunately many of us, as well as many users and specticipants all over the world continue to use technology, both static and interactive that is poorly designed and does not function beneficially.

A website for displaying a product for example must first draw a user in (graphic design elements), allow the product to be seen and understood, (functionality), and keep them interested and coming back (interactivity) for a final pleasant experience (feedback)

Simply put: If one of these links in the chain to feedback is broken then positive feedback is not reached.

A designer must understand key elements and best practices in their specific situation in order to properly and effectively hinder their users’ experience a positive one.

Again, referencing the links in the chain, each link is created differently in different situations. There are no specific rules that govern all links in all situations except for a few very important key points:

*Allow a user a way out

*Allow the user options

If a designer keeps all of this information in mind, as well as keeps up with what is on the forefront of design and aesthetics than function and design will flourish and feedback will become positive if other aspects work correctly.

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